Hero's Down B pulls up a command selection of randomly generated commands. Hero's Up B doesn't require as much MP as his other spells. Woosh-type spells can also be used on opponents, so you can interfere with their recovery/combo attacks. Kaswoosh's are good for recovery when you've fallen far off the stage. A Swoosh allows lateral movement as well. Holding the special down longer increases the height to which you launch. Hero's Up B are the Woosh-type spells, which send Hero up into the air and is good for recovery. ・Good for upward recovery from far below the stage ・Good for upward recovery with lateral movement None of Hero's spells can be used without MP. The full charge (Kazap) sends opponents back flying a far reach. Hold the special down a bit longer for a Zapple, which has a good range and is very powerful. Zaps are good for sending opponents back a bit. ・Used to keep your opponents at medium-range in check The full charge (Kafrizz) can be stored until ready to unleash at anytime. Charge can be stopped through shielding, rolling, jumping, or spotdodging, and then resumed later on again. Hero's Neutral B are the Frizz-type spells, which you level up through charging. ・Can be used to keep your opponents in check. List of Hero Spells (Specials) Neutral Special (Frizz/Frizzle/Kafrizz) Final SmashĬalls upon the past protagonists to lend Hero strength for one powerful attack. This is generally your go to throw at lower percents, due to the fact that it combos easily into Up Smash, Up Tilt, or Nair. It does not combo, but it can KO off the top if the opponent has high percentage. Hero's Up Throw will throw the opponent straight upwards. Likewise, Hero's Back Throw is simply just used for throwing opponents off the stage, or gaining stage control. (He is a pretty svelte teen, I guess.) Whatever Brave means - whether it’s a Dragon Quest rep or not, although that wouldn’t be the most surprising inclusion - it refers to a mid-weight fighter with a sword.Hero's Forward Throw is simply just used for throwing opponents off the stage, or gaining stage control. The data-mine also shows Piranha Plant is heavier than some of the game’s heaviest fighters, including the gigantic Ridley and Joker has an arsenal of jabbing attacks, and is surprisingly light. And the 5channel post also suggested that something known as P5R was in the works for the Persona series - which Atlus later announced via a brief teaser, confirming at least that bit of the rumor. These correspond to the first two DLC characters announced, Super Mario’s Piranha Plant and Joker, and have purportedly been part of the game’s files since launch. Those are “Packu,” likely short for Piranha Plant’s Japanese name of Pakkun Flower and Jack, which could refer to the mascot of Atlus’ Shin Megami Tensei series, Jack Frost. Hence, the codename.Īll of this is based on anonymous sourcing, of course, but the data-mine does pointedly include “brave” among the other two fighter names. Yuusha not only stands for hero it also can mean brave. Erdrick starred in Dragon Quest 3 and has been a recurring figure throughout the series, making him a good representative for one of Japan’s biggest gaming franchises.Įrdrick belongs to Dragon Quest’s hero class, which is called Yuusha in Japanese. The Persona 5 hero’s stage would be called Mementos, the user said but they had more to share about a fighter named Erdrick. In December, a member of the Japanese image board 5channel (formerly known as 2chan) posted what they said was leaked info about Ultimate’s DLC characters, including the recently confirmed Joker. Params in Ultimate confirm the code names of 2 future characters, "jack" and "brave".įighter_kind_packu (piranha plant) /rCRRg8KR3W- jam1garner January 3, 2019 Ok so since the secret's out, here's confirmation.
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